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Stanley Edit

Every fighter pilot's best buddy. The Stanley torpedo is straightforward, simple and reliable in close combat against ships or tanks.

Damage Kinetic: 4,000 MJ (AD* Stanley I: 8,000MJ / Stanley II: 10,000MJ)
Max. speed 430 km/h (AD* Stanley I: 202.5 km/h / Stanley II: 405.25 km/h)
Life span 3.0 s (AD* Stanley I: 4 sec / Stanley II: 6 sec)
Reload time 5 s (AD* dependent on loader)
Agility None (AD* unguided)
Noise Medium (AD* Stanley I/II noise level: 2)
Enemy Lock None
Diversion Impossible


Thresher Shark Edit

This torpedo locks onto its target immediately after being launched. Because it is easily diverted by sounds etc., it is rather useless in the tumult of battle. It is most effective when used against a single enemy.

Damage Kinetic: 6,000 MJ (AD* Thresher Shark I: 8,000 MJ / Thresher Shark II: 10,000MJ)
Max. speed 223 km/h (AD* Thresher Shark I: 78.8 km/h / Thresher Shark II: 146.3km/h)
Life span 6.0 s (AD* Thresher Shark I/II: 9 sec)
Reload time 5 s (AD* dependent on loader)
Agility Medium (AD* Thresher Shark I/II: poor)
Noise Medium (AD* Thresher Shark I/II noise level: 2)
Enemy Lock Passive (AD* Thresher Shark I/II lock-on: 2 sec / passive)
Diversion Buzzers, loud objects

Tiger Shark Edit

The Tiger Shark can also be diverted by noise, but compared to the torpedoes listed above, it is much faster and more agile.

Damage Kinetic: 8,000 MJ (AD* Tiger Shark I: 10,000 MJ / Tiger Shark II: 12,000 MJ)
Max. speed 245 km/h (AD* Tiger Shark I: 112.5 km/h / Tiger Shark II: 180.0 km/h)
Life span 8.0 s (AD* Tiger Shark I/II: 15 sec)
Reload time 5 s (AD* dependent on loader)
Agility Medium (AD* Tiger Shark I/II: good)
Noise Medium (AD* Tiger Shark I/II noise level: 2)
Enemy Lock Passive (AD* Tiger Shark I/II lock-on: 2 sec / advanced passive)
Diversion Buzzers, loud objects (AD* Tiger Shark I/II: buzzers)

Bull Shark Edit

The Bull Shark has a higher kinetic impact than the Thresher, but is just as easily diverted by noise (for instance Buzzers).

Damage Kinetic: 14,000 MJ (AD* Bull Shark I: 16,000 MJ / Bull Shark II: 20,000 MJ)
Max. speed 223 km/h (AD* Bull Shark I: 101.3 Km/h / Bull Shark II: 163.1 km/h)
Life span 7.0 s (AD* Bull Shark I/II: 10 sec)
Reload time 5 s
Agility Poor (AD* Bull Shark I/II: poor)
Noise Medium (AD* Bull Shark I/II noise level: 2)
Enemy Lock Passive (AD* Bull Shark I/II lock-on: 3 sec)
Diversion Buzzers, loud objects

Man Eater Edit

Ever since the first great Biont war five years ago the Man Eater has been one of the most popular and most dangerous torpedoes. In the meantime it has been upgraded and is nearly impossible to shake off or divert and doggedly pursues its target.

Damage Kinetic: 10,000 MJ (AD* Man Eater I: 12,000 MJ / Man Eater II: 14,000 MJ)
Max. speed 288 km/h (AD* Man Eater I: 112.6 km/h / Man Eater II: 202.6 km/h)
Life span 10.0 s (AD* Man Eater I/II: 20 sec)
Reload time 5 s
Agility Good (AD* Man Eater I/II: very good)
Noise Medium (AD* Man Eater I/II noise level: 2)
Enemy Lock Extended (Ext.) Passive (AD* Man Eater I/II lock-on: 2 sec / advanced passive)
Diversion Buzzers

Hammerhead Shark Edit

This torpedo is capable of reaching supersonic speed under water (supercavitation). However, pursuant to the last international convention on warfare in Floating Bombay, the use of such weapons is now prohibited. Nevertheless, the Hammerhead is still the best and most expensive torpedo in Aqua. There is no real way of escaping it. It is virtually impossible to divert it with noise. Once it has locked onto its target, it cannot be outmaneuvered.

Damage Kinetic: 12,000 MJ (AD* Hammerhead Shark: 12,000 MJ)
Max. speed 324 km/h (AD* Hammerhead Shark: 225.1 km/h)
Life span 15.0 s (AD* Hammerhead Shark: 25 sec)
Reload time 5 s
Agility Very Good
Noise Loud (AD* Hammerhead Shark noise level: 3)
Enemy Lock Lock Optical (AD* Hammerhead Shark lock-on: 2 sec \ optical)
Diversion Impossible

Flash Shark Edit

This pure EMP torpedo has very special qualities. The Flash Shark locks onto its target, hunts it down at relatively high speed and penetrates the outer hull of its victim, releasing enormous bursts of gamma rays. These trigger an electromagnetic pulse (EMP), which weakens or even paralyzes the victim's systems. It's very useful if you want to capture a ship without causing too much damage.

Damage Kinetic: 1,000 MJ EMP: 400 MJ (AD* Flash Shark I: 1,000 MJ \ 200MJ EMP / Flash Shark II: 1,000 MJ \ 400MJ EMP / Flash Shark III: 1,000 MJ \ 600MJ EMP)
Max. speed 245 km/h (AD* Flash Shark I: 168.8 km/h / Flash Shark II: 225.1 km/h / Flash Shark III: 281.3 km/h)
Life span 10.0 s (AD* Flash Shark I/II/III: 15 sec)
Reload time 5 s
Agility Good (AD* Flash Shark I/II/III: very good)
Noise Quiet (AD* Flash Shark I/II/III noise level: 1)
Enemy Lock Extended Passive (AD* Flash Shark I/II/III lock-on: 2 sec \ advanced passive)
Diversion Buzzers

Leech Edit

The Leech is a devilish version of the Flash Shark. It has an enormous EMP effect on impact. Nothing can stop this ultra-fast racer and nothing escapes this agile missile from hell. During the first great Biont war five years ago, the Leech was one of the ultimate weapons used against the Biont ships.

Damage Kinetic: 1,000 MJ EMP: 1,000 MJ (AD* Leech I: 1,000 MJ \ 800MJ EMP / Leech II: 1,000 MJ \ 1,200MJ EMP)
Max. speed 360 km/h (AD* Leech I/II: 292.5 km/h)
Life span 7.0 s (AD* Leech I: 25 sec / Leech II: 30 sec)
Reload time 5 s
Agility Very Good (AD* Leech I/II: extremely good)
Noise Quiet (AD* Leech I/II noise level: 1)
Enemy Lock Optical (AD*Leech I/II/III lock-on: 2 sec)
Diversion Impossible

Big Bang 1 Edit

The Big Bang 1 is the Big Bertha of torpedoes, approaching its target in an almost leisurely fashion. It would be pointless using it in the heat of battle against quick and agile enemies. It is the ideal torpedo to use against Frigates or buildings. When it explodes, the surrounding sea will literally boil for several minutes. But watch out – due to its ponderous movement, the Big Bang 1 can easily be shot down.

Damage Kinetic: 24,000 MJ (AD* Big Bang I: 40,000 MJ)
Max. speed 90 km/h (AD* Big Bang I: 39.4 km/h)
Life span 20.0 s (AD* Big Bang I: 30 sec)
Reload time 5 s
Agility Poor
Noise Loud (AD* Big Bang I noise level: 3)
Enemy Lock Optical (AD* Big Bang I lock-on: 5 sec)
Diversion Impossible

Big Bang 2 Edit

Like the Big Bang 1, the second version is also an anti-Frigate or antibuilding torpedo. However, it is even slower, and cannot be diverted from its merciless pursuit of its target. The word "devastating" does not even begin to describe the effect of Big Bang 2. Even the best armor shield and the hardest exterior hull are defenseless against it.

Damage Kinetic: 40,000 MJ (AD* Big Bang II: 60,000 MJ)
Max. speed 54 km/h (AD* Big Bang II: 50.6 km/h)
Life span 33.0 s (AD* Big Bang II: 30 sec)
Reload time 5 s
Agility Bad (AD* Big Bang II: poor)
Noise Loud (AD* Big Bang II noise level: 3)
Enemy Lock Optical (AD* Big Bang II lock-on: 6 sec)
Diversion Impossible

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